- #Parsec audio echo how to
- #Parsec audio echo install
- #Parsec audio echo update
- #Parsec audio echo driver
- #Parsec audio echo software
Simply go to your Sound Settings and configure your mic as shown:īy enabling "listen to this device", you're broadcasting your mic directly to your Stereo Mix. It's not the "perfect" answer you're looking for, but I personally do this and it works quite fine. Your friend will hear you, the game, and themselves. This should give you half the answer you're looking for - you'll hear the game, your own voice, and their voice.
#Parsec audio echo update
Update 3: After some experiments with rerouting inputs and outputs via ASIO, it turned out that Skype refuses to use any audio devices involved in such tampering. Maybe I could manipulate the sound flow with an audio program? Something about sending the game's output to an unused "line out" device, grabbing it with an app and sending both to me and to an unused "line in", mix in the microphone input, which Skype would then pick up. I have a pretty cheap Soundblaster audio card, which has multiple input and output channels that I'm not using. Update 2: ASIO and multiple sound outputs got me thinkin.
#Parsec audio echo software
Note: I sometimes play some tunes on a midi keyboard in FL studio and I know how well my PC handles a bunch of instruments with the flawless sound at very low latency (<15ms) thanks to ASIO, so my computer is not very slow and that software shouldn't be underperforming so badly. Either I'm not configuring any of it right, or it does require superior processing powers to perform flawlessly. Setting the latency to higher values fixes the noise, but duh, the latency becomes huge (~4 seconds). They all introduce horrible noise due to how much CPU power it needs to perform fast without errors. Update: Today I tried a bunch of third-party apps like Virtual Audio Cable and such. Share my game's video and audio with them.How do I properly configure my PC software so that I can: Alternatively, use another voice chat app on the same PC and some configuration of virtual audio-mixers so that you can hear both the game and your friend.
#Parsec audio echo how to
net = BUD|::ffff:74.82.28.I consider myself a tech-savvy person, but this audio-related problem I don't know how to solve.
#Parsec audio echo driver
VAAPI: (1.13) Intel iHD driver for Intel(R) Gen Graphics - 21.4.3 ~> export ~> parsecd VAAPI: (1.13) Intel iHD driver for Intel(R) Gen Graphics - 21.4.3 () I don't know where and what logs/debug information would be beneficial, so if there is anything I can provide to help, I can definitely provide ~> parsecd Both use h264 and/or h265 if you support it.Įven with h264, it was a huge difference in performance between the 2 drivers. Parsec uses a desktop app (thought I believe its an Electron app of some sort with Native bindings for streaming), and Rainway runs entirely in chromium. I only found out about it because I went to the Parsec discord, and a community manager happened to have the same issue and pointed it out.Īs soon as I set LIBVA_DRIVER_NAME=i965 all my performance came back fully. When the iHD driver is active, Parsec and Rainway both degrade within a few seconds to severe decoding latency, making these unusable. I use Parsec primarily, and Rainway as a backup.
I use cloud and game streaming software to play games on my Linux laptop from my gaming desktop. I think the default changed from i965 to iHD during this upgrade.
#Parsec audio echo install
So, just wanted to post this as it caught me off guard when my Manjaro Linux install upgraded from 19 to 20.